Ext Admin replied

605 weeks ago

The Aurum Vale:

17-25 minute speed run

Party Setup:
  • TANK(PLD or WAR)
  • WHM
  • WHM>BLM>MNK
  • BRD>MNK
  • BLM>MNK
  • BLM>MNK
  • BLM>MNK
  • BLM>MNK
*second WHM>BLM for coincounter NM
*all but main WHM go MNK for miser(its ok to have 1 stay BLM if you are having trouble with adds)

Job Functions:
  • TANK: must know the dungeon path. will lead the party through the dungeon holding all aggro. tank coincounter NM and the miser mistress Boss. may have to open a couple chests.
  • WHM#1: Full time whm and main heal. keep regen up at all times, specifically in the poison sections of AV. Always regen on tank at the very least. (there are times to cast aoe regen when the pt is gathered on a door trigger or gathered for killing trigger mobs.) dont worry about hitting everyone with regen. you can single cast if you need to if aoe misses.
  • WHM#2: Part time whm. keep stoneskin up at all times possible. support heal. as with regen, there are certain times where you can cast ss on the whole or most of the party. dont worry about getting everyone in it all the time. change to BLM @coincounter and then to MNK on the floor before going into final miser kill.
  • BRD: Songs up full time, movement speed song after triggers are killed. asap. pulling trigger mobs to pt. opening chests. aoe sanguine rite durring trigger mob kills for blms if possible. BV@miser trigger then change to monk for kill.
  • BLM: know the key trigger killing points on the map. have flare, sanguine rite and spells ready for aoe trigger mob killing. change to MNK on the last room before or @miser trigger.



    Walk Through:
    1. Buffs should already have been cast outside. Tank and whms go straight to the trigger spawn. The rest of the PT kills wasp triggers (at #1 on map) and then catches up with others at trigger. Whms may re-apply buffs here.

    2. PT follow tank (to #2 on map) and kill all wasp and slug triggers. Brd brings triggers in to the tank, casts songs, runs to get fruit(RED), opens the first chest then catches up to the PT. Blms kill triggers with tank. Whms re-apply buffs while triggers are being killed, then everyone goes to get fruit(RED) and run to the gate trigger.

    3. PT follow tank (to #3 on map) and kill all plant triggers. Whms can re-apply buffs while triggers are being killed. Brd sanguine and ballad.

    4. PT follow tank (to #4 on map) and kill all wasp and mushroom triggers. Brd brings mushrooms into the tank, ballad, then runs to go open the second chest that pops after the plants are killed. Once wasps and mushrooms are dead, the pt gathers on the small gate trigger to the side. Blms kill solo plant south west while standing on trigger as the tank runs past to open the third chest. Whms can re-apply buffs while standing on trigger. Everyone move to the next gate trigger when done. (Brd should be close behind from opening second chest)

    5. PT follow tank (to #5 on map), kill imperials, and enter the porter. Second whm can change to blm at this point.

    6. Gather on trigger (#6 on map) while whm casts buffs. Tank with back to the ledge (as on map). The party must maintain safe distance from Coincounter of about 12-13 yalms. Blms sleep adds if necessary. Tank must avoid most special attacks. Pay attention to the battle log. (10 tonze swing/swipe=not such a big deal; 100 tonze swipe= run through and behind him; 100 tonze swing= run far to the side; eye of the beholder= run through and behind him; Animal Instinct= hate reset, have actions ready to reclaim easily. Make sure to say in PT chat: AI, so no one does any action until it is over). Open fourth chest when done.

    7. PT follow tank (to #7 on map) as he pulls imperials into the hallway for blms to kill. Brd opens fifth chest on the way.

    8. Tank runs through the center of the next room to get scorpion aggro and the sixth chest. PT holds to the left wall and into the hallway to kill eft triggers to pop more gate triggers. Brd and second whm(now on blm and now can change to monk at this point) stay on the first small gate trigger as the party moves ahead to clear all trigger mobs in front of the gate (at #8 on map). The Brd and second whm(now on mnk) stand and wait for the second small gate trigger around the corner from the first one while the rest of the PT changes to their proper jobs(blm>mnk) and opens the large gate trigger.

    9. PT follow the tank into the fruit room and everyone grabs fruit(RED) then runs to the portal to the boss room. Everyone takes the portal right when they get there except the brd and tank. Brd builds tp on adds (for BV in next room) while the party is entering portal and the tank is holding adds. Tank enters in right when the rest of the PT is inside. Whm buffs up on trigger, brd BV acc songs, then everyone kills miser for the win. Tank brings NM right past his spawn so NM is out of the pool. Mnks fist of fire and burn it down. Sometimes one can stay on blm to sleep adds if your PT dps is not high enough.


last edited 602 weeks ago by Ext

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